Fivem blip ids

Fivem blip ids DEFAULT

C# (CSharp) GTA Blip Examples

public void OnTick(object sender, EventArgs e) { if (DateTime.Now.Second != _lasttime.Second) { _seconds++; _lasttime = DateTime.Now; if (_isInRace && _countdown > 0) { var screen = UIMenu.GetScreenResolutionMantainRatio(); var w = Convert.ToInt32(screen.Width/2); _countdown--; if(_countdown > 3) return; _fadeoutSprite = new Sprite("mpinventory", "in_world_circle", new Point(w - 125, 200), new Size(250, 250), 0f, _countdown == 0 ? Color.FromArgb(49, 235, 126) : Color.FromArgb(241, 247, 57)); Function.Call(Hash.REQUEST_SCRIPT_AUDIO_BANK, "HUD_MINI_GAME_SOUNDSET", true); Function.Call(Hash.PLAY_SOUND_FRONTEND, 0, "CHECKPOINT_NORMAL", "HUD_MINI_GAME_SOUNDSET"); if (_countdown == 0) { _participants.ForEach(car => car.FreezePosition = false); _missionStart = _seconds; } } else if (_isInRace && _countdown == 0) { _countdown = -1; } } GUI.MainMenu.ProcessControl(); GUI.MainMenu.ProcessMouse(); GUI.MainMenu.Draw(); _quitMenu.ProcessControl(); _quitMenu.ProcessMouse(); _quitMenu.Draw(); GUI.DrawSettings(_previewRace, _previewVehicle); _passed?.Draw(); if (_countdown > -1 && _countdown <= 3) { var screen = UIMenu.GetScreenResolutionMantainRatio(); var w = Convert.ToInt32(screen.Width / 2); new UIResText(_countdown == 0 ? "GO" : _countdown.ToString(), new Point(w, 260), 2f, Color.White, Font.Pricedown, UIResText.Alignment.Centered).Draw(); } if (_fadeoutSprite?.Color.A > 5) { _fadeoutSprite.Color = Color.FromArgb(_fadeoutSprite.Color.A - 5, _fadeoutSprite.Color.R, _fadeoutSprite.Color.G, _fadeoutSprite.Color.B); _fadeoutSprite.Draw(); } /* COURIER */ GUICourier.Init(); GUICourier.MainMenu.ProcessControl(); GUICourier.MainMenu.ProcessMouse(); var safe = UIMenu.GetSafezoneBounds(); var res = UIMenu.GetScreenResolutionMantainRatio(); new UIResRectangle(new Point(((int)res.Width-200), 0), new Size(200, 400), Color.FromArgb(200,0,0,0)).Draw(); GUICourier.MainMenu.Draw(); if (activeDeliveries.Count == 0 || (_seconds - lastSpawn > 60 && activeDeliveries.Count < 3)) { Delivery d = Delivery.CreateDelivery(); d.activate(); activeDeliveries.Add(d); lastSpawn = _seconds; UI.Notify("New delivery available"); } int pick = 0,drop = 0; Vector3 me = Game.Player.Character.Position; String posStr = String.Format("{0} {1} {2}", me.X.ToString("F02"), me.Y.ToString("F02"), me.Z.ToString("F02")); new UIResText("Pickup", new Point(Convert.ToInt32(res.Width) - 190, 20), .45f, Color.White, Font.HouseScript, UIResText.Alignment.Left) { DropShadow = true }.Draw(); new UIResText("Dropoff", new Point(Convert.ToInt32(res.Width) - 190, 210), .45f, Color.White, Font.HouseScript, UIResText.Alignment.Left) { DropShadow = true }.Draw(); foreach (Delivery d in activeDeliveries.GetRange(0,activeDeliveries.Count)) { d.tick(); if (d.isActive == false) { activeDeliveries.Remove(d); continue; } if (d._isStarted) { float dist = me.DistanceTo(d.end); String posStr2 = String.Format("{0} {1} {2}", d.end.X.ToString("F02"), d.end.Y.ToString("F02"), d.end.Z.ToString("F02")); new UIResText(String.Format("{0} {1}", dist.ToString("F02"), d.end_text), new Point(Convert.ToInt32(res.Width) - 190, 20 * (drop + 2) + 210), .35f, Color.White, Font.ChaletComprimeCologne, UIResText.Alignment.Left) { DropShadow = true }.Draw(); drop++; } else { float dist = me.DistanceTo(d.start); String posStr2 = String.Format("{0} {1} {2}", d.start.X.ToString("F02"), d.start.Y.ToString("F02"), d.start.Z.ToString("F02")); new UIResText(String.Format("{0} {1}", dist.ToString("F02"), d.start_text), new Point(Convert.ToInt32(res.Width) - 190, 20 * (pick + 2)), .35f, Color.White, Font.ChaletComprimeCologne, UIResText.Alignment.Left) { DropShadow = true }.Draw(); pick++; } //new UIResText("WORLD", new Point(Convert.ToInt32(res.Width) - 190, 40), .35f, Color.DodgerBlue, Font.ChaletComprimeCologne, UIResText.Alignment.Left) { DropShadow = true }.Draw(); } /* COURIER */ if (!_isInRace) { if(GUI.IsInMenu) return; foreach (var race in _races) { World.DrawMarker(MarkerType.VerticalCylinder, race.Trigger, new Vector3(0, 0, 0), new Vector3(0, 0, 0), new Vector3(5f, 5f, 1f), Color.FromArgb(200, 255, 255, 255)); if(!Game.Player.Character.IsInRangeOf(race.Trigger, 50f)) continue; var tmpSF = new Scaleform(0); tmpSF.Load("PLAYER_NAME_01"); tmpSF.CallFunction("SET_PLAYER_NAME", race.Name); tmpSF.Render3D(race.Trigger + new Vector3(0f, 0f, 2f), new Vector3(0f, 0f, _oldAngle), new Vector3(12, 6, 2)); var tmpT = new Scaleform(0); tmpT.Load("PLAYER_NAME_02"); tmpT.CallFunction("SET_PLAYER_NAME", "Community Race"); tmpT.Render3D(race.Trigger + new Vector3(0f, 0f, 1.5f), new Vector3(0f, 0f, _oldAngle), new Vector3(6, 3, 1)); _oldAngle += 2f; if (!Game.Player.Character.IsInRangeOf(race.Trigger, 5f)) continue; Function.Call(Hash._SET_TEXT_COMPONENT_FORMAT, "STRING"); Function.Call(Hash._ADD_TEXT_COMPONENT_STRING, "Press ~INPUT_CONTEXT~ to participate in this Community Race."); Function.Call(Hash._0x238FFE5C7B0498A6, 0, 0, 1, -1); if (Game.IsControlJustPressed(0, GTA.Control.Context)) { Game.Player.CanControlCharacter = false; Game.Player.Character.Position = race.Trigger + new Vector3(4f, 0f, -1f); _previewRace = race; BuildMenu(race); GUI.MainMenu.Visible = true; GUI.IsInMenu = true; break; } } } else if(_isInRace) { if(!_raceSettings["Wanted"]) Function.Call(Hash.SET_MAX_WANTED_LEVEL, 0); //if(Game.Player.Character.IsInVehicle()) Function.Call(Hash.DISABLE_CONTROL_ACTION, 0, (int)GTA.Control.VehicleExit); if ((Game.IsControlJustPressed(0, GTA.Control.VehicleExit) && Game.Player.Character.IsInVehicle()) || (!Game.Player.Character.IsInVehicle() && !Game.Player.Character.IsGettingIntoAVehicle && Game.IsControlJustPressed(0, GTA.Control.Enter))) { _quitMenu.RefreshIndex(); _quitMenu.Visible = !_quitMenu.Visible; } if (!Convert.ToBoolean(_raceSettings["Traffic"])) { Vehicle[] close = World.GetNearbyVehicles(Game.Player.Character, 10000f); foreach (Vehicle vehicle in close) { if (_currentRivals.Any(riv => riv.Vehicle.Handle == vehicle.Handle) || Game.Player.Character.IsInVehicle(vehicle)) continue; vehicle.GetPedOnSeat(VehicleSeat.Driver)?.Delete(); vehicle?.Delete(); } } // var res = UIMenu.GetScreenResolutionMantainRatio(); // var safe = UIMenu.GetSafezoneBounds(); const int interval = 45; if (_countdown <= 0) { new UIResText("TIME",new Point(Convert.ToInt32(res.Width) - safe.X - 180, Convert.ToInt32(res.Height) - safe.Y - (90 + (1*interval))),0.3f, Color.White).Draw(); new UIResText(FormatTime((int) unchecked(_seconds - _missionStart)),new Point(Convert.ToInt32(res.Width) - safe.X - 20, Convert.ToInt32(res.Height) - safe.Y - (102 + (1*interval))),0.5f, Color.White, Font.ChaletLondon, UIResText.Alignment.Right).Draw(); new Sprite("timerbars", "all_black_bg",new Point(Convert.ToInt32(res.Width) - safe.X - 248,Convert.ToInt32(res.Height) - safe.Y - (100 + (1*interval))), new Size(250, 37), 0f, Color.FromArgb(200, 255, 255, 255)).Draw(); new UIResText("POSITION", new Point(Convert.ToInt32(res.Width) - safe.X - 180, Convert.ToInt32(res.Height) - safe.Y - (90 + (2 * interval))), 0.3f, Color.White).Draw(); new UIResText((CalculatePlayerPositionInRace() + 1) + "/" + (_currentRivals.Count + 1), new Point(Convert.ToInt32(res.Width) - safe.X - 20, Convert.ToInt32(res.Height) - safe.Y - (102 + (2 * interval))), 0.5f, Color.White, Font.ChaletLondon, UIResText.Alignment.Right).Draw(); new Sprite("timerbars", "all_black_bg", new Point(Convert.ToInt32(res.Width) - safe.X - 248, Convert.ToInt32(res.Height) - safe.Y - (100 + (2 * interval))), new Size(250, 37), 0f, Color.FromArgb(200, 255, 255, 255)).Draw(); if (_raceSettings["Laps"] > 1) { int playerCheckpoint = _currentRace.Checkpoints.Length - _checkpoints.Count; int currentLap = Convert.ToInt32(Math.Floor(playerCheckpoint/(decimal)_totalLaps)) + 1; new UIResText("LAP",new Point(Convert.ToInt32(res.Width) - safe.X - 180,Convert.ToInt32(res.Height) - safe.Y - (90 + (3*interval))), 0.3f, Color.White).Draw(); new UIResText(currentLap + "/" + _raceSettings["Laps"], new Point(Convert.ToInt32(res.Width) - safe.X - 20,Convert.ToInt32(res.Height) - safe.Y - (102 + (3*interval))), 0.5f, Color.White, Font.ChaletLondon,UIResText.Alignment.Right).Draw(); new Sprite("timerbars", "all_black_bg",new Point(Convert.ToInt32(res.Width) - safe.X - 248,Convert.ToInt32(res.Height) - safe.Y - (100 + (3*interval))), new Size(250, 37), 0f,Color.FromArgb(200, 255, 255, 255)).Draw(); } } for (int i = 0; i < _rivalCheckpointStatus.Count; i++) { Tuple<Rival, int> tuple = _rivalCheckpointStatus[i]; if (tuple.Item1.Vehicle.IsInRangeOf(_currentRace.Checkpoints[tuple.Item2], 10f)) { tuple.Item1.Character.Task.ClearAll(); if (_currentRace.Checkpoints.Length <= tuple.Item2 + 1) { if (!_finishedParticipants.Contains(tuple.Item1)) _finishedParticipants.Add(tuple.Item1); tuple.Item1.Vehicle.HandbrakeOn = true; continue; } _rivalCheckpointStatus[i] = new Tuple<Rival, int>(tuple.Item1,tuple.Item2 + 1); Function.Call(Hash.TASK_VEHICLE_MISSION_COORS_TARGET, tuple.Item1.Character.Handle, tuple.Item1.Vehicle.Handle, _currentRace.Checkpoints[tuple.Item2 + 1].X, _currentRace.Checkpoints[tuple.Item2 + 1].Y, _currentRace.Checkpoints[tuple.Item2 + 1].Z, Mode, 200f, Rival.MainDrivingStyle, 5f, 0f, 0); // TODO: Debuggin // old - 6 } } World.DrawMarker(MarkerType.VerticalCylinder, _checkpoints[0], new Vector3(0, 0, 0), new Vector3(0, 0, 0), new Vector3(10f, 10f, 2f), Color.FromArgb(100, 241, 247, 57)); if (_nextBlip == null) _nextBlip = World.CreateBlip(_checkpoints[0]); if (_checkpoints.Count >= 2) { if (_secondBlip == null) { _secondBlip = World.CreateBlip(_checkpoints[1]); _secondBlip.Scale = 0.5f; if(_checkpoints.Count == 2) _secondBlip.Sprite = BlipSprite.RaceFinish; } Vector3 dir = _checkpoints[1] - _checkpoints[0]; dir.Normalize(); World.DrawMarker(MarkerType.ChevronUpx1, _checkpoints[0] + new Vector3(0f, 0f, 2f), dir, new Vector3(60f, 0f, 0f), new Vector3(4f, 4f, 4f), Color.FromArgb(200, 87, 193, 250)); } else { Vector3 dir = Game.Player.Character.Position - _checkpoints[0]; dir.Normalize(); World.DrawMarker(MarkerType.CheckeredFlagRect, _checkpoints[0] + new Vector3(0f, 0f, 2f), dir, new Vector3(0f, 0f, 0f), new Vector3(4f, 4f, 4f), Color.FromArgb(200, 87, 193, 250)); _nextBlip.Sprite = BlipSprite.RaceFinish; } if (Game.Player.Character.IsInVehicle() && Game.Player.Character.IsInRangeOf(_checkpoints[0], 10f)) { Function.Call(Hash.REQUEST_SCRIPT_AUDIO_BANK, "HUD_MINI_GAME_SOUNDSET", true); Function.Call(Hash.PLAY_SOUND_FRONTEND, 0, "CHECKPOINT_NORMAL", "HUD_MINI_GAME_SOUNDSET"); _checkpoints.RemoveAt(0); _nextBlip?.Remove(); _secondBlip?.Remove(); _nextBlip = null; _secondBlip = null; if (_checkpoints.Count == 0) { Game.Player.CanControlCharacter = false; Function.Call(Hash._START_SCREEN_EFFECT, "HeistCelebPass", 0, true); if(Game.Player.Character.IsInVehicle()) Game.Player.Character.CurrentVehicle.HandbrakeOn = true; World.DestroyAllCameras(); World.RenderingCamera = World.CreateCamera(GameplayCamera.Position, GameplayCamera.Rotation, 60f); Function.Call(Hash.PLAY_SOUND_FRONTEND, 0, "CHECKPOINT_UNDER_THE_BRIDGE", "HUD_MINI_GAME_SOUNDSET"); int position = _finishedParticipants.Count + 1; int peoplecount = _currentRivals.Count + 1; int score = 100 - ((position - 1)*10); if (score < 0) score = 0; _passed = new MissionPassedScreen(_currentRace.Name, score, score > 50 ? score > 90 ? MissionPassedScreen.Medal.Gold : MissionPassedScreen.Medal.Silver : MissionPassedScreen.Medal.Bronze); _passed.AddItem("Time Elapsed", FormatTime((int)unchecked(_seconds - _missionStart)), MissionPassedScreen.TickboxState.None); _passed.AddItem("Position", position + "/" + peoplecount, position == 1 ? MissionPassedScreen.TickboxState.Tick : MissionPassedScreen.TickboxState.Empty); _passed.OnContinueHit += () => { Game.FadeScreenOut(1000); Wait(1000); Function.Call(Hash._STOP_SCREEN_EFFECT, "HeistCelebPass"); Game.Player.Character.Position = _currentRace.Trigger; Game.Player.CanControlCharacter = true; World.RenderingCamera = null; EndRace(); _passed = null; Game.FadeScreenIn(1500); }; _passed.Show(); _isInRace = false; } } } }
Sours: https://csharp.hotexamples.com/examples/GTA/Blip/-/php-blip-class-examples.html
--[[This file is deprecated.This is the original implementation of the "blip server", only kept for my amusement and educational purposes.]]--[[ When the client has generated the blips, this is called to save them. @param blipTable A array that contains all the blips to save]]RegisterServerEvent("livemap:blipsGenerated")--[[ Adds a blip to the blips that the UI can see (will be saved) @param blip A table that represents a blip. Only the host of the session can use this event. A blip follows the format: { sprite = Number (required) pos = Table (required){ x = Float (required) y = Float (required) z = Float (required) } name = String (optional) description = String (optional) } sprite is the "spriteId" used when creating a blip. x,y,z represents the position of the blip (rounded to 2dp) and is stored inside "pos" name is the name of the blip shown on the UI desscription is a description of what the blip does, shown on UI]]RegisterServerEvent("livemap:AddBlip")--[[ Updates the information that is associated with a blip. Only the host of the session can use this event. @param blip A table that represents a blip (see the above format) Note: You cannot change the "sprite", "x", "y", "z" properties of the blip]]RegisterServerEvent("livemap:UpdateBlip")RegisterServerEvent("livemap:RemoveClosestBlip")RegisterServerEvent("livemap:RemoveBlip")-- An array of blips that we have. This is encoded into JSON and sent over HTTP (when requested)local blips = {}-- Set this to the player who did the "blips generate" command. Should stop-- randomers triggering the event :)local playerWhoGeneratedBlips =nil--[[ =================================== = Functions = ===================================]]--[[ Checks to see if the "blips" array is empty. @returns boolean True if the array is empty, False otherwise]]functionblipsIsEmpty()for _, _ inpairs(blips) doreturnfalseendreturntrueend--[[ Checks if the "blips" array contains a certain blip. @param id The sprite ID of the blip @param x The x coordinate of the blip (rounded to 2dp) @param y The y coordinate of the blip (rounded to 2dp) @param z The z coordinate of the blip (rounded to 2dp) @return int The index that the blip is found at, -1 if not found.]]functionblipsContainsBlip(id, x, y, z)if blips[id] ==nilthenreturn-1endfor k, v inipairs(blips[id]) doif v.pos.x== x and v.pos.y== y and v.pos.z== z thenreturn k endendreturn-1end--[[ Sends the encoded "blips" array to the client requesting it If no blips, an error is sent instead @param res The result object that can be sent data]]functionsendBlips(res)ifnotblipsIsEmpty() then res.send(json.encode(blips))else res.send(json.encode({error ="blip cache is empty"}))endend--[[ Saves the "blips" array to a file on the server. The filename is set in the server.cfg file with the convar `blip_file`]]functionsaveBlips()ifblipsIsEmpty() thenprint("Blips are empty... No need to save")returnendlocal blipFile =GetConvar("blip_file", "server/blips.json")local saved =SaveResourceFile(GetCurrentResourceName(), blipFile, json.encode(blips, {indent =true}), -1)ifnot saved thenprint("LiveMap couldn't save the blips to file.. Maybe the directory isn't writable?")endend--[[ =================================== = Events = ===================================]]AddEventHandler("livemap:AddBlip", function(blip)ifnot blip["sprite"] or blip["sprite"] ==nilthen-- We don't have a sprite id... we can't save it :(print("LiveMap Error: AddBlip cannot run because no sprite wasn't supplied.")returnendifnot blip["pos"] or blip["pos"] ==nilthenprint("LiveMap Error:: AddBlip cannot run because the pos wasn't supplied.")returnendlocal id =tostring(blip["sprite"]) blip["sprite"] =nil-- Conveert coordinates to 2dp blip["pos"].x=tonumber(string.format("%.2f", blip["pos"].x)) blip["pos"].y=tonumber(string.format("%.2f", blip["pos"].y)) blip["pos"].z=tonumber(string.format("%.2f", blip["pos"].z))ifblipsContainsBlip(id, blip.pos.x, blip.pos.y, blip.pos.z) ==-1thenif blips[id] ==nilthen blips[id] = {} endtable.insert(blips[id], blip)TriggerEvent("livemap:internal_AddBlip", id, blip)print("Sending addBlip for ".. id)elseprint("Blip already exists at ".. blip.pos.x..",".. blip.pos.y..",".. blip.pos.z)endend)AddEventHandler("livemap:UpdateBlip", function(blip)ifnot blip["sprite"] or blip["sprite"] ==nilthen-- We don't have a sprite id... we can't save it :(print("LiveMap Error: UpdateBlip cannot run because no sprite wasn't supplied.")returnendifnot blip["pos"] or blip["pos"] ==nilthenprint("LiveMap Error:: UpdateBlip cannot run because the pos wasn't supplied.")returnendlocal id =tostring(blip["sprite"]) blip["sprite"] =nil blip["pos"].x=tonumber(string.format("%.2f", blip["pos"].x)) blip["pos"].y=tonumber(string.format("%.2f", blip["pos"].y)) blip["pos"].y=tonumber(string.format("%.2f", blip["pos"].y))local index =blipsContainsBlip(id, blip.pos.x, blip.pos.y, blip.pos.z)if index ~=-1then blips[id][index] = blipTriggerEvent("livemap:internal_UpdateBlip", id, blip)else-- Blip doesn't exist, add it?if blips[id] ==nilthen blips[id] = {} endtable.insert(blips[id], blip)TriggerEvent("livemap:internal_AddBlip", id, blip)endend)AddEventHandler("livemap:RemoveBlip", function(blip)ifnot blip["sprite"] or blip["sprite"] ==nilthen-- We don't have a sprite id... we can't save it :(print("LiveMap Error: RemoveBlip cannot run because no sprite wasn't supplied.")returnendifnot blip["pos"] or blip["pos"] ==nilthenprint("LiveMap Error:: RemoveBlip cannot run because the pos wasn't supplied.")returnendlocal id =tostring(blip["sprite"]) blip["sprite"] =nil blip["pos"].x=tonumber(string.format("%.2f", blip["pos"].x)) blip["pos"].y=tonumber(string.format("%.2f", blip["pos"].y)) blip["pos"].y=tonumber(string.format("%.2f", blip["pos"].y))local index =blipsContainsBlip(id, blip.pos.x, blip.pos.y, blip.pos.z)if index ==-1thenprint("LiveMap Error: Cannot remove blip as it isn't in the table")else blips[id][index] =nilTriggerEvent("livemap:RemoveBlip", id, blip)endend)functiongetDistanceBetween(p1, p2)-- Apparently math.pow doesn't exist (nil value)local x = (p2.x- p1.x) * (p2.x- p1.x)local y = (p2.y- p1.y) * (p2.y- p1.y)local z = (p2.z- p1.z) * (p2.z- p1.z)-- sqrt works though!returnmath.sqrt(x + y + z)endAddEventHandler("livemap:RemoveClosestBlip", function(playerPos)local currentClosest =nillocal sprite =nillocal currentDistance =999999for spriteId, blipArray inpairs(blips) dofor _, blip inpairs(blipArray) dolocal distance =getDistanceBetween(playerPos, blip.pos)if (distance < currentDistance) then currentDistance = distance currentClosest = blip sprite = spriteIdendendendif currentClosest ==nilthen-- No blips at all?returnendprint("Removing closest blip (".. sprite ..") located at: ".. currentClosest.pos.x..", ".. currentClosest.pos.y..", ".. currentClosest.pos.z)local index =blipsContainsBlip(sprite, currentClosest.pos.x, currentClosest.pos.y, currentClosest.pos.z)if index ==-1thenprint("LiveMap Error: Umm... The closest blip doesn't have an index.. Something seriously wrong here!!!")else blips[sprite][index] =nilTriggerEvent("livemap:internal_RemoveBlip", sprite, currentClosest)endend)AddEventHandler("livemap:blipsGenerated", function(blipTable)local id =GetPlayerIdentifier(source, 0)if playerWhoGeneratedBlips ==nilor playerWhoGeneratedBlips ~= id thenprint("playerWhoGeneratedBlips was incorrect.. Maybe \"".. id .."\" triggered the event themselves?\nEither way, I'm not doing it..")returnend blips = blipTablesaveBlips()end)AddEventHandler("onResourceStop", function(name)if name ==GetCurrentResourceName() thensaveBlips() -- Make sure the blips file is savedendend)AddEventHandler("onResourceStart", function(name)if name ==GetCurrentResourceName() thenlocal blipFile =GetConvar("blip_file", "server/blips.json")local blipData =LoadResourceFile(GetCurrentResourceName(), blipFile)if blipData then blips = json.decode(blipData)-- Update all the old positions to use the new one :)for spriteId, blipArray inpairs(blips) dofor _, blip inpairs(blipArray) doifnot blip["pos"] then blip.pos= {x = blip.x, y = blip.y, z = blip.z} blip.x, blip.y, blip.z=nil, nil, nilendendendprint("loaded blip cache from file")endendend)AddEventHandler('playerDropped', function()local id =GetPlayerIdentifier(source, 0)TriggerEvent("livemap:internal_RemovePlayer", id)end)--[[ =================================== = Misc = ===================================]]--[[ Register a command and can be used in-game by an admin to generate the inital set of blips.]]RegisterCommand("blips", function(source, args, rawCommand)local playerId =GetPlayerIdentifier(source, 0)if args[1] =="generate"thenprint("Generating blips using the in-game native: Player ".. playerId .." is generating (I hope you know them)") playerWhoGeneratedBlips = playerIdTriggerClientEvent("livemap:getBlipsFromClient", source)returnendend, true)--[[ Handle HTTP requests. Mainly used for getting the blips via ajax from the UI]]SetHttpHandler(function(req, res)local path = req.path-- Restrict the origin if set, otherwise allow everyone res.writeHead(200, { ["Access-Control-Allow-Origin"] =GetConvar("livemap_access_control","*") })if path =="/blips"or path =="/blips.json"thenreturnsendBlips(res) endreturn res.send(json.encode({error ="path \"".. path .."\" not found"}))end)
Sours: https://github.com/TGRHavoc/live_map/blob/master/server/blips_server.lua
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Badger blips fivem

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[Release] PoliceEMSActivity (Emergency Blips Script

8 hours ago THIS IS NO LONGER MAINTAINED. IF YOU WANT A MORE RELIABLE SYSTEM, USE MY NEW SOLUTION, Discordroles - a proper attempt this time.This is a pretty simple resource to use, and it basically allows you to use discord roles as a means of “Authentication” for certain permissions.

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Blips Cfx.re Docs

Just NowBlip colors. SET_BLIP_AS_FRIENDLY is the native used to toggle friendly and enemy flags. Used in decompiled scripts with friendly and enemy peds. 0. White. 1. Red. 2.

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Badger Blips Fivem easyonlinecourses.com

1 hours agoBadger Blips Fivem - easy-online-courses.com › Search The Best Online Courses at www.easy-online-courses.com Courses. Posted: (6 days ago) [Release] PoliceEMSActivity (Emergency Blips Script › Search www.cfx.re Best Courses Courses.Posted: (1 week ago) Oct 25, 2020 · A FiveM API Script [created by Badger].Contribute to JaredScar/Badger_Discord_API development by creating an …

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[Release] PoliceEMSActivity (Emergency Blips Script

6 hours ago A FiveM API Script [created by Badger]. Contribute to JaredScar/Badger_Discord_API development by creating an account on GitHub. Kustys October 24, 2020, 8:18pm

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9 hours agoBadger Blips Fivem › Search www.easy-online-courses.com Best Images. Images. Posted: (4 days ago) Posted: (1 week ago) Oct 25, 2020 · A FiveM API Script [created by Badger].Contribute to JaredScar/Badger_Discord_API development by creating an account on GitHub.Kustys October 24, 2020, 8:18pm › Course Detail: www.cfx.re Show All Course

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4 hours agoBadger Api Fivem › On roundup of the best Online Courses on www.imageslink.org. Courses. Posted: (4 days ago) Badger Scripts Fivem › Best images From www.imageslink.org Sea. Posted: (1 day ago) Badger Blips Fivem › Best Images the day at www.easy-online-courses.com Sea.

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[Release] PoliceEMSActivity (Emergency Blips Script

2 hours ago CURRENT VERSION: 1.0 Version 1.0 So you want a script in which other emergency services can see their colleagues on the mini map with their locations, but you don’t want regular players to see these blips unless they a…

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But, Blips

[Release] PoliceEMSActivity (Emergency Blips Script

5 hours ago OfficialBadger April 12, 2020, 3:02am #164. Then their discord is not being detected by Fivem. They need to fix that. bandit2b April 28, 2020, 3:58pm #165. Is there something for EMS/FD which would look like the FivePD, to RP as EMS or FD, which missions, uniforms, calls, dispatch, uniforms, vehicles, …. James_Thorton April 28, 2020, 7:56pm #166.

Website:Forum.cfx.re

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GitHub JaredScar/PoliceEMSActivity: A simple EMS

6 hours ago A simple EMS Activity Blip Fivem script that has some other features too - GitHub - JaredScar/PoliceEMSActivity: A simple EMS Activity Blip Fivem script that has some other features too

Website:Github.com

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Blip

GitHub JaredScar/Badger_Discord_API: A FiveM API Script

7 hours ago A FiveM API Script [created by Badger]. Contribute to JaredScar/Badger_Discord_API development by creating an account on GitHub.

Website:Github.com

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By, Badger

Fivem Badge Script

1 hours ago GitHub - JaredScar/BadgerTools: A Fivem Script › Best Images the day at www.github.com Images. Posted: (4 days ago) Apr 16, 2020 · BadgerTools is a nifty script that took me a long while to perfect It's still not perfect and I will continue to optimize it, but it's a very stable state for now.

Website:Imageslink.org

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Badger Scripts Fivem

3 hours agoBadger Blips Fivem › Best Images the day at www.easy-online-courses.com Sea. Posted: (1 day ago) Badger Blips Fivem - easy-online-courses.com › Search The Best Online Courses at www.easy-online-courses.com Courses. Posted: (6 days ago) [Release] PoliceEMSActivity (Emergency Blips Script › Search www.cfx.re Best Courses Courses.Posted: (1 week ago) Oct 25, 2020 · A FiveM API Script

Website:Imageslink.org

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No Player Blips Fivem

4 hours ago Player Blips Fivem - easy-online-courses.com › Top Online Courses From www.easy-online-courses.com Courses. Posted: (1 week ago) Posted: (2 days ago) Jul 21, 2021 · FiveM_Player_Blips.A simple resource for FiveM servers to add player blips on the map. SETUP: Download the folder and add it in the resource folder where your FiveM server is located.

Website:Easy-online-courses.com

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Blips

Player Blips Fivem

1 hours ago Posted: (1 week ago) Badger Blips Fivem › Search The Best Online Courses at www.easy-online-courses.com Courses. Posted: (6 days ago) Posted: (1 day ago) Usage: Press the End key to toggle police blips . you can do this in your server console enter CopAddAdmin 1 or CopAdd 1 …

Website:Easy-online-courses.com

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Badger, Blips, Best

2020 Update! HowToFiveM FiveM How To Setup

3 hours ago Iceline Hosting Use Code "RLRP" For 15% First Month: https://iceline.host/rlrpVisual Studio Code: https://code.visualstudio.com/DiscordAcePerms By Badger: ht

Website:Youtube.com

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By, Badger

2020 Update! HowToFiveM FiveM How To Install All Of

3 hours ago Iceline Hosting Use Code "Jordan2139" For 15% First Month: https://iceline.host/jordan2139Visual Studio Code: https://code.visualstudio.com/Badger API: https

Website:Youtube.com

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PoliceEMSActivity/sv_emergencyblips.lua at master

Just Now You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. Reload to refresh your session. to refresh your session.

Website:Github.com

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[Plugin] Duty Plugin w/ source code FivePD Modifications

5 hours ago Readme stuff for the script here This script runs the command to turn these blips on and off as you go on duty and off duty I have included the source code so you can edit this to run any command you need to for your server using System. Threading. …

Website:Gtapolicemods.com

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Blips

Easy Blip Creator Scripts RAGE Multiplayer Community

8 hours ago Easy way to create blips: create, teleport to blip and delete. The blips are loaded on script load. Install: Copy files to your server-files and don't forget to edit index.js in client_packages if you have more resources. Commands: /blipc or /blipcreator - Enable and disable creator mod /blipd or

Website:Rage.mp

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Fivem Tablet Script Download – Music Accoustic

6 hours agoBadger jailing is a pretty basic jailing script. i wrote it for my past fivem server because the current jail system was wonky and would let people out of jail if they changed their ped model. this jail script functions a little bit differently than most however. instead of having a single place to spend jail time, there are cells you define in.

Website:Musicaccoustic.com

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GitHub glitchdetector/fivemblipeditor: Blip Editor

1 hours ago Other notes. Does not work if you run the Blip Info Display system, a compatible solution will be made. Config options aren't complete, and default options are set for testing, not for release.

Website:Github.com

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FiveM Postal Code Map & Display Install Tutorial YouTube

3 hours ago Downloads:https://forum.cfx.re/t/release-nearest-postal-script/293511https://forum.cfx.re/t/release-postal-code-map-minimap-new-improved-v1-2/147458#FiveM tu

Website:Youtube.com

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Fivem Sound Pack Mods easyonlinecourses.com

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FiveM Free Scripts Download Page 22 of 39 ESX/vRP

6 hours ago Bootstrap Scoreboard (SCOREBOARD THAT WORKS WITH OR WITHOUT INFINITY) [created by Badger] – Releases. Bootstrap Scoreboard is among the cleanest scoreboards you should buy to make use of inside FiveM. It’s integration with Discord is among the cleanest methods to show your gamers in-game while additionally realizing who they’re in Discord.

Website:Esx-scripts.com

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IV/Beta Style Blips GTA5Mods.com

4 hours ago This mod turns vanilla blips into the ones that were found in blips.xtd in xbox360 version of the game. All beta and IV counterparts have been restored while all other icons that weren't included were remade from scratch based on final versions or on my own ideas. These might be useful to some people on FiveM servers i guess, the icons are free to use but if you're about to upload this as

Website:Gta5-mods.com

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FiveM the GTA V multiplayer modification you have dreamt of

8 hours ago Building upon years of development on the Cfx.re framework, which has existed in various forms since 2014, FiveM is the original community-driven and source-available GTA V multiplayer modification project. We put the community ― both players, server owners, and the greater GTA modding community ― …

Website:Fivem.net

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Controls Cfx.re Docs

3 hours agoBlips Checkpoints Markers Data files Game events Gamer tags Ped models Profile Settings; Support; Client FAQ Client issues Server debugging Server issues Bans FAQ …

Website:Docs.fivem.net

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Blips, Bans

GitHub JaredScar/DiscordWeaponPerms: A fivem script

7 hours ago The RPG weapon would then be restricted to only people with personal discord role within your discord server. It's quite simple :slight_smile: Installation. Download DiscordWeaponPerms. Extract the .zip and place the folder in your /resources/ of your Fivem server. Make sure you add “start DiscordWeaponPerms” in your server.cfg.

Website:Github.com

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Police station blips fivem scoophoops.com

6 hours ago Usage: Press the End key to toggle police blips. you can do this in your server console enter CopAddAdmin 1 or CopAdd 1 press … 1.1 - smoother objects - more props Requires Map Editor YMAP for FiveM servers XML for Singleplayer mode Located under Sandy Shores Police Station esx_identity ; ESX License Support.

Website:Scoophoops.com

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Blips

Badger Discord Bots Top.gg

7 hours agoBADGER BOT. I am Badger created to engage individuals on Discord, voice and text based user interaction both are the core feature of this bot, add it to your server to explore what can I do to entertain people. Use ~vchat command to communicate with bot in voice channel and say hi and it will reply you with a greeting or you can ask what is the

Website:Top.gg

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Home Cfx.re Docs

8 hours ago Home FiveM documentation. Welcome to the new home for documentation for the FiveM multiplayer modification. If you just want to play FiveM, download the client from the website.. For any questions or problems related to your server or scripting, feel free to get in touch with us on our forums or on Discord.

Website:Docs.fivem.net

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Vehicle Textures GTA5 Mods LCPDFR.com

9 hours ago United states marshal universal skins for CVPI and TAURUS. Vehicle Type: Police. us marshal skin for cvpi and ford Taurus. By Maverick91169 in Vehicle Textures. Updated 3 hours ago.

Website:Lcpdfr.com

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FiveM Free Scripts Download Page 5 of 39 ESX/vRP

5 hours agoFiveM – Sandy Shores House Centre – Releases. Bundle #2 (YMAP + YFT) THIS IS JUST THE ISLAND AND PROPS! SIMPLE SANDY SHORES CONVERT WITH SPACE PROPS PROPS AND COLLISIONS WORKING FUN AND GOOD ROLEPLAY! THIS IS JUST A YMAP WITH YFTS! SSIAarea.PNG1133×871 303 KB Capture2.PNG1325×808 292 KB Capture3.PNG1419×799 426 KB …

Website:Esx-scripts.com

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Vrp Groups Release Display 6a2098ad61 Free Background

9 hours agofivem script voice outdated Fivem Discord Script 7 Fivem Discord Script 3 fivem nopixel mods fivem script map custom v2 fivem script door lock system discord server channel discord bot status fivem source fivem identity v1 mods ‫سكربت ماكنة سحب الفلوس فايف ام ESX atm FiveM script Fivem Discord Script 11 Roblox Group Finder Discord Webhook Working Youtube Scripts

Website:Luvox.top

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Launcher Leaks's Content Page 5 Launcher Leaks

6 hours ago Core Dispatch - 3 Emergency jobs work in sync, Alerts, Calls, Blips, Permissions Launcher Leaks commented on Downdraft Site Moderator 's file in Core Resources U got …

Website:Launcherleaks.com

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Blips

SEM Development Interaction Menu Docs [FAQ]

Just Now SEM Development - A FiveM Development Community. I want to use the onduty command, how do I do that? If you would like to use this command then you need to head into the config.lua and find Config.LEOAccess and/or Config.FireAccess. Set either or both of these to 3 this will activate the command, head in-game and use /onduty leo or /onduty fire if you have correctly setup the onduty …

Website:Semdevelopment.com

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Both

Build a Website – Website Builder – Squarespace

8 hours agoSquarespace is the all-in-one solution for anyone looking to create a beautiful website. Domains, eCommerce, hosting, galleries, analytics, and 24/7 support all included.

Website:Squarespace.com

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[Fivem Tuto] Utiliser BlipsBuilder. YouTube

3 hours ago Salut youtube, c'est fprogeek et aujourd'hui je vais vous montrer comment ajouter des blips grâce à BlipsBuilder sur votre serveur fivem.lien de téléchargeme

Website:Youtube.com

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(BUG) I cant see players blimps : FiveM

7 hours ago Download this and place it in a folder called plugins (create it if it doesn't exist) where you placed FiveM.exe. 2. level 1. Comment deleted by user · 5y. level 2. liava_. · 5y. He meant player blips. 2.

Website:Reddit.com

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By, Blips

GTA 5 Script Mods GTA5Mods.com

1 hours ago Welcome to GTA5-Mods.com. Select one of the following categories to start browsing the latest GTA 5 PC mods:

Website:Gta5-mods.com

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Browsing

Badger Scripts Fivem

4 hours ago Schools Details: Discord Script For Fivem Schools.Schools Details: Details: The FiveM Store is a shop for Scripts We are a FiveM community and offer mods, scripts, EUP, vehicles and cars, maps, clothes and launchers.Discord Status Bot (+Source) Rated 5.00 out of 5 $ 50.00 $ 40.00 Add to cart-23%. Verified: 1 week ago

Website:Realestatefind.info

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Bot

Badger Docs Fivem

1 hours agoBadger Scripts Fivem › See more all of the best images on www.imageslink.org Images. Posted: (1 week ago) Schools Details: Discord Script For Fivem Schools.Schools Details: Details: The FiveM Store is a shop for Scripts We are a FiveM community and offer mods, scripts, EUP, vehicles and cars, maps, clothes and launchers.Discord Status Bot (+Source) Rated 5.00 out of 5 $ 50.00 $ 40.00 Add to

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911 Badger Script Fivem

6 hours ago Posted: (5 days ago) Sep 10, 2020 · JaredScar/Badger-911. A Fivem Script. Contribute to JaredScar/Badger-911 development by creating an account on GitHub. 5 Likes /911 script. anonymous1424 June 26, 2020, 4:42pm #2. Great release, havent tried it yet but looks very exciting to test out. I was wondering if there was a way to make it so you dont

Website:Imageslink.org

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Fivem Badger Discord

8 hours agoBadger Docs Fivem › Best images From www.imageslink.org Images. Posted: (4 days ago) Badger Scripts Fivem › See more all of the best images on www.imageslink.org Images.Posted: (1 week ago) Schools Details: Discord Script For Fivem Schools.Schools Details: Details: The FiveM Store is a shop for Scripts We are a FiveM community and offer mods, scripts, EUP, vehicles and cars, maps, clothes

Website:Realestatefind.info

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Dictionary

Frequently Asked Questions

Can you use blips on fivem for free?

These might be useful to some people on FiveM servers i guess, the icons are free to use but if you're about to upload this as resource for people to stream (is there even a point? I mean it's just an ytd file which you drag to stream folder) then atleast credit me.

How to install all of badgers new scripts?

How-To-FiveM | FiveM How To Install All Of Badgers New Scripts! Newest Update! If playback doesn't begin shortly, try restarting your device.

Where can I download the fivem multiplayer modification?

Welcome to the new home for documentation for the FiveM multiplayer modification. If you just want to play FiveM, download the client from the website. For any questions or problems related to your server or scripting, feel free to get in touch with us on our forums or on Discord.

Where can I download the fivem free script?

THIS IS JUST A YMAP WITH YFTS! SSIAarea.PNG1133×871 303 KB Capture2.PNG1325×808 292 KB Capture3.PNG1419×799 426 KB Tebex – purchase the script here! Authentic supply: https://discussion board.cfx.re/t/fivem-sandy-shores-space-centre/2974798 Stunning notifications, very straightforward to arrange.

Sours: https://useenglishwords.com/results/badger-blips-fivem/
How to install Blips Builder to FiveM Server (2020) GTA 5 MODS
-- 3d vector (airport) <x,y,z>local v1 =vector3(-1377.514282266, -2852.64941406, 13.9448)-- 2d vector (airport) <x,y>local v2 =vector2(-1299.757, -2846.576)-- '4d' vector (airport) <x,y,z,w>local v3 =vector4(-1377.514282266, -2852.64941406, 13.9448, 360)local blip =AddBlipForCoord(v2.x, v2.y)-- sets the blip id (which icon will be desplayed)-- https://runtime.fivem.net/doc/natives/#_0xDF735600A4696DAFSetBlipSprite(blip, 364)-- sets where the blip to be shown on both the minimap and the menu map-- https://runtime.fivem.net/doc/natives/#_0x9029B2F3DA924928SetBlipDisplay(blip, 6)-- how big the blip will be-- https://runtime.fivem.net/doc/natives/#_0xD38744167B2FA257SetBlipScale(blip, 0.9)-- blip entry typeBeginTextCommandSetBlipName("STRING")-- The title of the blipAddTextComponentString("Do not enter")EndTextCommandSetBlipName(blip)RegisterCommand("tp",function(source, args)-- https://runtime.fivem.net/doc/natives/#_0x06843DA7060A026BSetEntityCoords(PlayerPedId(), v3.x, v3.y, v3.z, true, true, true, false)SetEntityHeading(PlayerPedId(), v3.w)end)-- forked from https://forum.fivem.net/t/3d-text-above-cyrcle-marker-trigger/161363/7 user: MixZirafunctionDraw3DText(x, y, z, scl_factor, text)local onScreen, _x, _y =World3dToScreen2d(x, y, z)local p =GetGameplayCamCoords()local distance =GetDistanceBetweenCoords(p.x, p.y, p.z, x, y, z, 1)local scale = (1/ distance) *2local fov = (1/GetGameplayCamFov()) *100local scale = scale * fov * scl_factorif onScreen thenSetTextScale(0.0, scale)SetTextFont(0)SetTextProportional(1)SetTextColour(255, 255, 255, 255)SetTextDropshadow(0, 0, 0, 0, 255)SetTextEdge(2, 0, 0, 0, 150)SetTextDropShadow()SetTextOutline()SetTextEntry("STRING")SetTextCentre(1)AddTextComponentString(text)DrawText(_x, _y)endendlocal distance_until_text_disappears =5000Citizen.CreateThread(function()whiletruedo Citizen.Wait(0)-- the "Vdist2" native checks how far two vectors are from another.-- https://runtime.fivem.net/doc/natives/#_0xB7A628320EFF8E47ifVdist2(GetEntityCoords(PlayerPedId(), false), v1) < distance_until_text_disappears thenDraw3DText(v1.x, v1.y, v1.z, 1.5, "test")endendend)
Sours: https://github.com/jevajs/Jeva/blob/master/FiveM%20-%20All%20About%20Vectors%20with%20Blips%20and%203D%20Text/vectors/client.lua

Ids fivem blip

Emergency Blips

Looking for a script to add blips on the map for only certain players -- like police, or EMS for example? Look no further!

Features

  • Works for any framework (as well as no framework, of course)
  • Easy API

Installation

  • Download from here.
  • Put the folder into your server's folder.
  • Add to your server's file.
  • Enjoy!

Usage

  • Use when you want to make a person show up on the map for other people who have also been made to show on the map.

  • Use when you want to stop a person who is showing up on the map from showing on the map.

  • For : is the text that shows on the map when a blip is selected, should be the player's server ID, and is the blip color.

  • Both events are server events.

  • See https://wiki.gtanet.work/index.php?title=Blips for blip color codes (at bottom).

P.S. this is a developer resource and does nothing by itself, you must use the above two events for blips to show. Oh, and feel free to offer feedback, suggestions, or even contribute via the repository!

Sours: https://github.com/minipunch/EmergencyBlips
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